Το εγκατέστησα (το DLC) αλλά δεν κατάφερα να το δοκιμάσω εκτενώς, κυρίως γιατί έδωσα το κόκπιτ μου (ετοιμάζω νέο) και δεν μπορούσα - με τίποτα - να βολευτώ σε μια καρέκλα+weelstand...
Απ' τη μικρή δοκιμή όμως που έκανα έχω να πω δυο πραγματάκια:
Το παιχνίδι δεν μου έπαιξε μέχρι που έκανα επανεγκατάσταση και τότε όλα κύλησαν ομαλά - και όχι μόνο! Το FF (force feedback) μοιάζει να ξαναδουλεύτηκε και το καλό έγινε ακόμα καλύτερο! Η Nordschleife δείχνει ολοζώντανη και απολαυστική - αν και καταλαβαίνω ότι αυτό οφείλεται εν μέρει και από τα καλύτερα γραφικά που απόκτησε το παιχνίδι μετά το update!
Changelog Assetto Corsa 1.1
Added ai-hints
New penalty system
Added Kick Quorum to the server
Fixed sound pops and clicks for some cars engines
Fixed traction control sound events
Fixed Tatuus FA01 limiter sound
Improved sound dynamics under load for some cars
Launcher: more graceful handling of missing/problematic content
Launcher default theme: personal best time grid filtering by car/track added
Fixed blank resolution box
Fixed missing sound events
Fixed crashes volume
Reworked envelopment for interior and exterior sounds
Higher exterior volume for surround speaker configurations
Fixed tyre fake shadows in slowmo replay
Improved AI
Added custom head movements per car (driver3d.ini)
Driver helmet/head now cast shadows in onboard camera
Added custom weather selection
Improved Pedals App
Rendering performance optimizations
Particle rendering optimiziations
Render Stats form now features units
Added "final" damage for high speed impacts
Added quality settings to replay that allow up to 4x longer replays
Fixed driver shift preload animation at race start
Fixed camera car not using FOV value
Fixed AI choosing wrong (slow) tyres
Updated FMod to 1.05.13
Updated Fmod SDK project (minor envelopment improvements)
Tweaked exterior reverb parameters
Tweaked envelopment values for some sound events
Improved positional surface sounds
Fixed wind and tyre rolling noise
Fixed doppler effect for rev limiter and horn
Fixed FOV in mirrors, now editable in system/cfg/assetto_corsa.ini
AI race starts greatly improved
Fixed wrong shadow resolution when moving through F6 camera car cameras
Fixed graphics not following dynamic track grip levels in Multiplayer
Fixed "fast" height evaluation for validating setup ignoring tyre pressure
FPS caps is now compatible with the new 1ms resolution timer
Suicidal server admins are now a protected species and not allowed to kick themselves anymore
Adjusted fuel consumption for most of the cars
UI now understand fuel range relative to car and track and adjust maximum race lap count
automatically for quick races and race weekends against the AI
Added 4WD simulation in drivetrain.ini
Added live axle suspension geometry
[DATA] section in aero.ini is now obsolete and must be eliminated. HEADER=2 is mandatory if
damage is used.
AC now support multiple configurations on circuits
A to B gameplay options for hillclimb tracks and specific circuits that support.
Tyre pressures can now be shown in digital_instruments.ini
Limited static weather situations can now be selected from the UI. Weather is also moddable.
Time Attack now has a global multiplier that controls the amount of time available for the first
checkpoint.
Customizable TrackIR rotation range.
Chat window now supports full Unicode charset