Search
Search titles only
By:
Search titles only
By:
Home
Forums
New posts
Search forums
What's new
New posts
Latest activity
Members
Current visitors
Κανονισμός Λειτουργίας
Σωματείο AVClub
Log in
Register
Search
Search titles only
By:
Search titles only
By:
New posts
Search forums
Menu
Install the app
Install
Reply to thread
Home
Forums
Home Theater
Home Theater PC
HTPC Hardware
Ποσο ρολο παιζει η CPU, αν χρησιμοποιουμε ξεχωριστη καρτα γραφικων?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Message
<blockquote data-quote="Manou" data-source="post: 1058280256" data-attributes="member: 1990"><p>5 – Graphics Card</p><p></p><p>The majority of madVR processing is carried out on the graphics card. 4K playback is not the primary concern of picking a suitable card. Rather, upscaling any HD video to 2160p (4K) revolves around the use of costly image doubling — preferably, NGU. High definition scaling factors start at 2x (1080p -> 2160p) and can become as large as 3x (720p -> 2160p). An ideal 4K graphics card would allow for the use of image doubling plus artifact removal and post-processing for FHD content — often combining multiple shaders and upscaling under one profile. Cards with this power will have no problem playing 10-bit 4K UHD.</p><p></p><p>HEVC hardware decoding is also a consideration. The chosen GPU should be capable of decoding 10-bit HEVC with a full-function (not hybrid) hardware decoder capable of decoding high-bitrate HEVC without reducing the rendering performance of the GPU.</p><p></p><p>Up to 4GB of VRAM can be required when using normal queue sizes combined with NGU image scaling, common madVR processing and subtitles.</p><p></p><p>Considerations:</p><p></p><p>4GB+ of VRAM</p><p>Fixed-function 10-bit HEVC decoder</p><p>HDMI 2.0a/b (4K 60 fps)</p><p></p><p>Εκτός και αν αναφέρεσαι σε κάποιο αλλο σημείο, 2a/2b προτεινει.</p></blockquote><p></p>
[QUOTE="Manou, post: 1058280256, member: 1990"] 5 – Graphics Card The majority of madVR processing is carried out on the graphics card. 4K playback is not the primary concern of picking a suitable card. Rather, upscaling any HD video to 2160p (4K) revolves around the use of costly image doubling — preferably, NGU. High definition scaling factors start at 2x (1080p -> 2160p) and can become as large as 3x (720p -> 2160p). An ideal 4K graphics card would allow for the use of image doubling plus artifact removal and post-processing for FHD content — often combining multiple shaders and upscaling under one profile. Cards with this power will have no problem playing 10-bit 4K UHD. HEVC hardware decoding is also a consideration. The chosen GPU should be capable of decoding 10-bit HEVC with a full-function (not hybrid) hardware decoder capable of decoding high-bitrate HEVC without reducing the rendering performance of the GPU. Up to 4GB of VRAM can be required when using normal queue sizes combined with NGU image scaling, common madVR processing and subtitles. Considerations: 4GB+ of VRAM Fixed-function 10-bit HEVC decoder HDMI 2.0a/b (4K 60 fps) Εκτός και αν αναφέρεσαι σε κάποιο αλλο σημείο, 2a/2b προτεινει. [/QUOTE]
Verification
Post reply
Home
Forums
Home Theater
Home Theater PC
HTPC Hardware
Ποσο ρολο παιζει η CPU, αν χρησιμοποιουμε ξεχωριστη καρτα γραφικων?
Top
Bottom
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…